Bloody Business is a narrative resource management game where the player takes the role of a vampire running a nightclub in a world full of monsters. The player will have three nights to raise enough money to pay their rent and stay in business. During those three nights, the player performs actions related to their business and their vampiric nature to make the money, as well as keep themselves fed with blood.

This is a prototype made in Twine! This is mostly a proof-of-concept for the resource management aspect of the game, but I also had a lot fun with the narrative events throughout the game. Please enjoy! And please feel free to contact me if you run into any issues.

Note: this does not currently support mobile! I am hoping to add that functionality.

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